Posted on February 20th, 2009 By theredeye

GameTap is proud to announce that Beyond the Sword - the second and final expansion to Sid Meier’s Civilization IV - is coming soon for our GameTap Gold subscribers. Civ IV is consistently among our top ten most-played games, and we’re thrilled to bring the final expansion on board to offer the definitive Civ IV experience.

We’re not ready to announce a date yet, but the game is currently being encrypted and packaged, and should enter our testing phase soon. Be sure to keep an eye on our coming soon round-up to track its progress!

Post to Twitter Tweet This Post

One Person has left comments on this post


» James Cornell said: Feb 26, 2009

Lol.. well another few gigs didn’t hurt anyone (Unless you’re a Comcast customer or in Canada with Shaw or Rogers)

Speaking of RTS/RPG games, btw, you have too many Strongholds up in GameTap, just keep the gold version and extreme… not Original, Gold, and Extreme. There are other games for different genres which have similar problems with redundancy.

I wish I could use GECK with Fallout Tactics, but your encrypted imagine is extremely aggressive, and the same goes for other games including Deus Ex (Think Unreal Editor), STALKER (Think Xray SDK and Lua mods). I have a retail copy but the management aspect of GameTap and potential for integration is a sought after feature.

Perhaps you are investigating a hybrid sparse-disk image feature, where changes can be rolled back like virtualization snapshots. You could have a deployed image of the game, then it could be mounted (Looking for a flag saying it’s a modifiable one) in a fashion to only expose key areas, depending on what the popular mods need, then changes to the layout will overflow onto a second image, which is writable, and a user can erase/trash it from the UI and start over.. plus if you find people are abusing, just toggle the modifiable switch and take away their ability to do it easily.

I hope you don’t mind me having to download a bunch of large games, your silly program overwrites game content in %ProgramData%\GameTap (Mines in F:\GameTap, an external NTFS formatted USB disk) upon reinstall. Should warn users to move the GameTap content directory to GameTap2, then reinstall, then move to desktop, then rename to GameTap, then merge but not after running the client once, letting it fill in the library cache.

Sorry, comments for this entry are closed at this time.