Posted on September 17th, 2009 By LittlestCthulhu

Not an anus door.

Even though the 1995 gaming market was completely packed with Sci-Fi first-person shooters starring Native American protagonists who are abducted by aliens with an affinity for doors shaped like your no-no spot, Human Head Studios barged on ahead with their own take on the SFFPSSNAPWAABAWAAFDSLYNNS genre, enter Prey.  After an unbelievably long, never say “Forever”, development process (BTW I still want my KMFDM soundtrack) Prey finally saw the light of day in July of 2006. Prey was met with both critical acclaim and successful sales thanks in part to Human Heads clever use of id’s Tech 4 engine (see Doom 3). Space-time bending portals, dynamic gravity, a dramatic sense of scale and spirit walking abilities brought a refreshing change of pace to your typical FPS. Prey is available right now to GameTap premium subscribers.

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6 People have left comments on this post


» Aricene said: Sep 17, 2009

*looks at tags*

…I see what you did there.

» LittlestCthulhu said: Sep 17, 2009

:D It’s nice to know at least 1 person is reading them.

» Aricene said: Sep 17, 2009

I wonder if you’ll get an occasion to use that one again.

(Maybe if System Shock 2 ever makes the service).

» buster42 said: Sep 17, 2009
» LittlestCthulhu said: Sep 17, 2009

Gears Of War 2, and Halo 3 are both culprits as well I’m sure there are others.

» MobiusArcher said: Sep 19, 2009

Im pretty sure i also remember anus doors in Run Like Hell.

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