Posts Tagged ‘64-Bit’

Posted on November 19th, 2009 By LittlestCthulhu

This week’s additions to the 64-bit compatible catalog are Praetorians and Jewel Craft.

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Posted on October 8th, 2009 By LittlestCthulhu

Trine is our featured new game this week.  Trine is a modern take on classic platforming action, with traditional 2D gameplay in gorgeous 3D engine. To play Trine just make sure you have the latest DirectX & PhysX drivers installed. Not only is Trine a completely kick-ass game it is also the first title to feature [...]

Posted on August 21st, 2009 By LittlestCthulhu

With GameTap’s 64-Bit compatible encryption update on the horizon, we need to start re-encrypting existing titles to take advantage of this new tech. So I’m asking you what games you’d like to see re-encrypted in the first batch. Keep in mind there are other advantages that even non-64-bit users will be able to take advantage [...]

Posted on July 27th, 2009 By LittlestCthulhu

Those of you who follow the Official 64-Bit Discussion thread are probably aware that GameTap is currently developing a solution for 64-Bit OS compatibility. Many of you have been requesting an update to the project’s status, so here you go. The quote below was posted in the on the GameTap forum by Tyrion, GameTap’s [...]